public class BuildUV extends Task
swigCMemOwn| Modifier | Constructor and Description |
|---|---|
|
BuildUV() |
protected |
BuildUV(long cPtr,
boolean cMemoryOwn) |
| Modifier and Type | Method and Description |
|---|---|
void |
delete() |
protected void |
finalize() |
boolean |
getAdaptiveResolution()
Enable adaptive face detalization.
|
int |
getCamera()
Camera to be used for texturing in MappingCamera mode.
|
protected static long |
getCPtr(BuildUV obj) |
MappingMode |
getMappingMode()
Texture mapping mode.
|
int |
getPageCount()
Number of texture pages to generate.
|
void |
setAdaptiveResolution(boolean value)
Enable adaptive face detalization.
|
void |
setCamera(int value)
Camera to be used for texturing in MappingCamera mode.
|
void |
setMappingMode(MappingMode value)
Texture mapping mode.
|
void |
setPageCount(int value)
Number of texture pages to generate.
|
apply, apply, getCPtr, getName, getParameter, getWorkitemCount, setParameter, setWorkitemCountprotected BuildUV(long cPtr,
boolean cMemoryOwn)
public BuildUV()
protected static long getCPtr(BuildUV obj)
public void setAdaptiveResolution(boolean value)
public boolean getAdaptiveResolution()
public void setCamera(int value)
public int getCamera()
public void setMappingMode(MappingMode value)
public MappingMode getMappingMode()
public void setPageCount(int value)
public int getPageCount()