public class BuildTexture extends Task
Task.TaskTargetswigCMemOwn| Constructor and Description |
|---|
BuildTexture() |
| Modifier and Type | Method and Description |
|---|---|
int |
getAntiAliasing()
Anti-aliasing coefficient for baking Default: 1
|
BlendingMode |
getBlendingMode()
Texture blending mode.
|
int[] |
getCameras()
A list of cameras to be used for texturing.
|
int |
getDownscale()
Images downscale (natural blending only).
|
boolean |
getFillHoles()
Enable hole filling.
|
boolean |
getGhostingFilter()
Enable ghosting filter.
|
int |
getMaxWorkgroupSize()
Maximum workgroup size (block model only).
|
boolean |
getOutOfFocusFilter()
Enable out-of-focus filter (natural blending only).
|
double |
getSharpening()
Sharpening strength (natural blending only).
|
int |
getSourceAsset()
Source asset.
|
DataSource |
getSourceData()
Source data to create texture from.
|
int |
getTextureSize()
Texture page size.
|
Model.TextureType |
getTextureType()
Texture type.
|
boolean |
getTransferTexture()
Transfer texture.
|
boolean |
getUseAssignedCameras()
Prefer assigned cameras when blending.
|
int |
getWorkitemSizeCameras()
Number of cameras in a workitem (block model only).
|
void |
setAntiAliasing(int value)
Anti-aliasing coefficient for baking Default: 1
|
void |
setBlendingMode(BlendingMode value)
Texture blending mode.
|
void |
setCameras(int[] value)
A list of cameras to be used for texturing.
|
void |
setDownscale(int value)
Images downscale (natural blending only).
|
void |
setFillHoles(boolean value)
Enable hole filling.
|
void |
setGhostingFilter(boolean value)
Enable ghosting filter.
|
void |
setMaxWorkgroupSize(int value)
Maximum workgroup size (block model only).
|
void |
setOutOfFocusFilter(boolean value)
Enable out-of-focus filter (natural blending only).
|
void |
setSharpening(double value)
Sharpening strength (natural blending only).
|
void |
setSourceAsset(int value)
Source asset.
|
void |
setSourceData(DataSource value)
Source data to create texture from.
|
void |
setTextureSize(int value)
Texture page size.
|
void |
setTextureType(Model.TextureType value)
Texture type.
|
void |
setTransferTexture(boolean value)
Transfer texture.
|
void |
setUseAssignedCameras(boolean value)
Prefer assigned cameras when blending.
|
void |
setWorkitemSizeCameras(int value)
Number of cameras in a workitem (block model only).
|
apply, apply, close, delete, finalize, getCPtr, getGpuSupport, getName, getParameter, getParameterNames, getTarget, getWorkitemCount, setParameter, setWorkitemCount, swigRelease, toNetworkTask, toNetworkTask, toNetworkTask, toNetworkTaskpublic void setAntiAliasing(int value)
public int getAntiAliasing()
public void setBlendingMode(BlendingMode value)
public BlendingMode getBlendingMode()
public void setCameras(int[] value)
public int[] getCameras()
public void setDownscale(int value)
public int getDownscale()
public void setFillHoles(boolean value)
public boolean getFillHoles()
public void setGhostingFilter(boolean value)
public boolean getGhostingFilter()
public void setMaxWorkgroupSize(int value)
public int getMaxWorkgroupSize()
public void setOutOfFocusFilter(boolean value)
public boolean getOutOfFocusFilter()
public void setSharpening(double value)
public double getSharpening()
public void setSourceAsset(int value)
public int getSourceAsset()
public void setSourceData(DataSource value)
public DataSource getSourceData()
public void setTextureSize(int value)
public int getTextureSize()
public void setTextureType(Model.TextureType value)
public Model.TextureType getTextureType()
public void setTransferTexture(boolean value)
public boolean getTransferTexture()
public void setUseAssignedCameras(boolean value)
public boolean getUseAssignedCameras()
public void setWorkitemSizeCameras(int value)
public int getWorkitemSizeCameras()